GAME SYSTEM // v3.0.INFINITY
Mythic Convergence
Reality didn't merge. It did something far worse: it established a complicated polyamorous relationship with itself.
The Convergence
The Convergence transformed existence into a playable system with visible mechanics, stats, and consequences. Physics is optional. Narrative logic applies. Reality is now quantifiable—whether you like it or not.
Character Attributes
Eight dimensions quantifying aspects traditionally considered unquantifiable.
Physical power
Agility & precision
Endurance
Mental acuity
Mental fortitude
Force of personality
Luck & fate
Reality connection
Living Skills
Skills in Mythic Convergence are living entities that evolve through use, develop personalities, and occasionally rebel against their users.
- Progress:Skills rank up through use, gaining new capabilities
- Personality:High-level skills develop quirks and preferences
- Synthesis:Compatible skills can merge into compound abilities
- Rebellion:Neglected skills may refuse to cooperate
Cores
Crystallized concepts that replace parts of your existence, fundamentally transforming you through integration rituals.
Blood Cores
Replace physical aspects. Gain monstrous strength, alien biology, or impossible durability.
Mind Cores
Replace mental processes. Think at computer speeds, perceive hidden truths, or manipulate thoughts.
Soul Cores
Replace your essence. Touch other planes, bind spirits, or transcend mortality itself.
Paradigms
Fundamental worldviews that impose personal physics on consensus reality.
The Infinite Recursion
Reality is a pattern repeating at every scale. Find the fractal truth.
The Eternal Hunt
Existence is predator and prey. Power flows from the chase.
The Narrative Imperative
All is story. The universe follows dramatic structure. Play your role.
The Colliding Realms
Earth
Now with visible game mechanics. Stats appear as floating text. Experience points are currency.
Aethros
Self-aware high fantasy. The tropes know they're tropes and play along anyway.
The Wyldlands
Dream-logic chaos. Cause and effect are suggestions. Geography is negotiable.
Neon Tokyo
Cyberpunk enlightenment. Technology and spirituality merged into digital transcendence.
The Bleed
Liminal space where physics negotiates. The borders between realities are thin here.
Death as Subscription Service
In Mythic Convergence, death operates as a subscription service with multiple tiers, insurance options, and various resurrection mechanics.
Characters always return subtly altered. Death leaves marks—sometimes visible, sometimes deeper. Each resurrection is a narrative opportunity for growth, trauma, or transcendence.
Combat as Philosophy
Sessions blend exploration, combat-as-philosophy, and existential character development.
The rulebook emphasizes collaborative chaos, narrative justification for mechanical breaks, and treating every failure as narratively interesting.
Tone & Approach
Balances mechanical depth with absurdist humor throughout. The multiverse is serious about being ridiculous. Meta-awareness is a gameplay feature, not a bug. Your character can reference game mechanics in-universe because everyone can see them now.